Light And Game Design: How DOOM Eternal Brings Hell To Earth
DOOM Eternal’s Environment and Scenic Design tells us the story of: How and Why the Demons of Hell have arrived on Earth. We’re going to […]
DOOM Eternal’s Environment and Scenic Design tells us the story of: How and Why the Demons of Hell have arrived on Earth. We’re going to […]
Can you solve a murder mystery with color? This week, lighting designer Adam Frank explores ABZÛ, an artistic vision through the oceans around us. Fanboy […]
Adam Frank returns with a breakdown of [amazon text=Blair Witch&asin=B081TF74RW], the videogame spin-off of the uneven horror franchise. From his analysis here, it looks like […]
How do you make videogame players believe they’ve become a Jedi?
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