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Articles by Adam Frank

Light And Game Design: How DOOM Eternal Brings Hell To Earth

August 4, 2020 Adam Frank 0

DOOM Eternal’s Environment and Scenic Design tells us the story of: How and Why the Demons of Hell have arrived on Earth. We’re going to […]

Light and Game Design: ABZÛ

May 25, 2020 Adam Frank 0

Can you solve a murder mystery with color? This week, lighting designer Adam Frank explores ABZÛ, an artistic vision through the oceans around us. Fanboy […]

Light And Game Design: Blair Witch

May 17, 2020 Adam Frank 0

Adam Frank returns with a breakdown of Blair Witch, the videogame spin-off of the uneven horror franchise. From his analysis here, it looks like the […]

Light And Game Design – Star Wars Jedi: Fallen Order

May 10, 2020 Adam Frank 0

How do you make videogame players believe they’ve become a Jedi?

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